Commands
Commands
Below is a table of commands a thief can obtain along with the skills requirements; you can use commands to enhance your natural abilities through skill and energy (guild points). Using commands will require that you have some guild points in the skill tree that the command uses. So if you want to ambush, you'll need covert guild points, if you want to value, you'll need people guild points. You gain guild points through advancing covert.points etc.
With the exceptions of peek (learned automatically) and conceal (taught automatically by Gassy Holmsfirth in the Ankh-Morpork guild), all the commands can be learned from any Recruit Master by politely asking them to teach you. You can also ask to be told about higher level commands, which will tell you which skills you need to advance to learn a certain command.
Useful Commands
Syntax is probably the most important command you can remember in the discworld, it will provide information about every other command.
- syntax
- Displays usage information about any other command and should be used when you are unsure how to interact with a command.
- help here / help [object]
- Displays usage information about how to interact with room or object
Acquiring Commands
- skills
- Displays the your skill tree with current skills and bonus levels
| Command | Guild(s) | Skill(s) required | Level required |
|---|---|---|---|
| abscond | Thieves and Assassins | covert.stealth | 50 |
| ambush | all guilds | covert.stealth | 50 |
| covert.items.weapons | 50 | ||
| backstab* | Thieves and Assassins | covert.stealth | 60 |
| covert.items.weapons | 60 | ||
| case | Thieves | covert.casing | 20 |
| conceal | all guilds | covert.hiding.object | 60 |
| disable | Thieves and Assassins | covert.items.traps | 60 |
| covert.lockpick.traps | 60 | ||
| filch | Thieves | covert.manipulation.stealing | 150 |
| hide | all guilds | covert.hiding.person | 10 |
| palm | all guilds | covert.manipulation.palming | 3 |
| peek | all guilds | covert.stealth | 10 |
| pick | all guilds | covert.lockpick.doors | 60 |
| plant | all guilds | covert.manipulation.passing | 20 |
| probe | Thieves and Assassins | covert.items.traps | 20 |
| covert.casing.place | 60 | ||
| rifle | Thieves | covert.manipulation.sleight-of-hand | 30 |
| scope | Thieves | covert.casing.place | 20 |
| shoplift | all guilds | covert.manipulation.stealing | 15 |
| slip | all guilds | covert.manipulation.passing | 3 |
| snatch | all guilds | covert.manipulation.stealing | 5 |
| sneak | all guilds | covert.stealth | 10 |
| steal | all guilds | covert.manipulation.stealing | 20 |
| unconceal | all guilds | covert.manipulation.sleight-of-hand | 60 |
| unhide | all guilds | covert.stealth | 20 |
| value | all guilds | people.trading.valueing.* | 40 |
- To quickly get backstab follow these steps:
- Raise covert.items (co.it) to 10.
- Raise covert.items.weapons (co.it.we) to 50
- Raise covert.items (co.it) to 50
Command Help
|
Name
|
<a name="ambush">ambush</a> - Set an attack on someone. |
|
Syntax
|
ambush <person> ambush |
|
Description
|
The ambush command causes you to attack
with strength based on your skill bonus in the relevant subskill of covert.stealth.
The attempt costs a total of 75 covert points, with the difficulty based
on the ambient light of your environment and the total amount of light on
yourself and things you are carrying and on your target's bonus in other.perception.
You can ambush unarmed or with any melee weapon(s) but you will need a sufficient
bonus in covert.items.weapons to manage it well. Some weapons are specifically
suited to ambushing and will be more effective. Ambushing is done in two
stages. First you find a suitable location and use 'ambush' to lay the ambush
in that room which costs 25 guild points. Then, when a suitable target enters
the location use 'ambush <person>' to leap out and attack which costs
an additional 50 guild points. |
|
Example
|
> ambush You find a suitable place to hide and lay an ambush. A merchant arrives
from the north.
You smash the merchant. |
|
Name |
<a name="case">case</a> - Checks a potential victim for thefts. |
|
Syntax |
case <person> |
|
Description |
This command lets you check a potential
victim to see if a theft would be viable, in much the same way that "consider"
helps you to decide whether someone would offer a reasonable fight or not.
Casing a person depends on your bonus in covert.casing.person for accuracy
and your bonus in the relevant stealth subskill to see if you're noticed,
although you won't necessarily be told if you are noticed. Every attempt
costs 20 covert guild points. |
|
Example |
> case merchant |
|
Name |
<a name="conceal">conceal</a> - Conceals an item about your person. |
|
Syntax |
conceal <object> |
|
Description |
This command lets you conceal something
on your person so that other people looking at you won't be able to see
it unless they're very perceptive. It uses your bonus in covert.hiding.object
and costs 10 covert points to make the attempt. You cannot conceal something
you are holding or wearing, and suitable clothing will make hiding things
easier. |
|
Example |
> conceal ring You conceal the brass ring. |
|
Name |
<a name="crack">crack</a> - Crack a safe. |
|
Syntax |
crack <object> |
|
Description |
With this command you will be able
to crack safes. It will cost you 50 guild points for each attempt to open
a safe. If you fail it will cost an additional 50. It uses the skill covert.lockpick.safes
for determining your bonus. You will need a set of safe cracking tools,
and the better the tools, the easier the safe will open. |
|
Example |
> crack safe You start to work on the lock on the safe. |
|
Name |
<a name="disable">disable</a> - Disable a trap. |
|
Syntax |
disable <object> |
|
Description |
With this command you will be able
to disable a trap in an item. It will cost you 80 guild points for each
attempt. It uses the skill covert.items.traps and covert.lockpick.traps
to determine your success. There is a risk when disarming a trap that it
will go off and injure you if you aren't skilled enough. |
|
Example |
> disable eastYou start to work on the east door.You sucessfully disarm the trap. |
|
Name |
<a name="filch">filch</a> - Steals an item from someone. |
|
Syntax |
filch <object> in <object> filch <object> in <object> of <object> |
|
Description |
This command allows you to pickpocket
people and steal worn or held items. It will cost you 100 guild points for
each item you attempt to steal. It uses the skill covert.manipulation.stealing
for determining your bonus. It is more difficult to steal heavier things.
Note: This will leave a receipt, as in the Discworld books. |
|
Example |
> filch blowpipe in cloak of brandobas
You filch a blowpipe from brandobas. |
|
Name |
<a name="hide">hide</a> - Allows you to hide from other people. |
|
Syntax |
hide hide stop |
|
Description |
This command lets you hide so that
you won't be seen except by very perceptive people. It uses your bonus in
covert.hiding.person and costs 10 covert points to make the attempt. Using
"hide stop" will bring you out of hiding. |
|
Example |
> hide You hide. |
|
Name |
<a name="lpick">lpick</a> - Pick the lock of something. |
|
Syntax |
lpick <object> |
|
Description |
With this command you will be able
to pick locks in doors and containers. It will cost you 30 guild points
for each attempt to open a lock. It uses the skill covert.lockpick.doors
for determining your bonus. You will need a lockpick, and the better the
lockpick, the easier the lock will open. |
|
Example |
> lpick east door You start to work on the lock on the east door. |
|
Name |
<a name="palm">palm</a> - Silently pick up something. |
|
Syntax |
palm <object> palm <object> from <object> |
|
Description |
This command allows you to silently
pick up an object either from the ground or from another object. If you
use the special "to my hands" argument, you will also attempt to quietly
hold the item. The use of this command will cost you 5 covert points. It
uses the skill covert.manipulation.palming for determining how succesful
you are at not being seen. |
|
Example |
> palm coin You palm the coin. |
|
Name |
<a name="plant">plant</a> - Plant object covertly on someone. |
|
Syntax |
plant <object> on <object> |
|
Description |
This command allows you to plant things
on players without generating a give message. The use of this command will
cost you 5 guild points for every object you plant on someone else. It uses
the skill covert.manipulation.passing for determining the skill bonus. |
|
Example |
> plant frog on allana You plant a frog on Allana. |
|
Name |
<a name="probe">probe</a> - Probe an object to determine what kind of lock it has and if it's trapped. |
|
Syntax |
probe <object> |
|
Description |
With this command you will be able
to determine how difficulty it will be to pick a lock or crack a safe. It
will cost you 40 guild points. It uses the skill covert.casing.place and
covert.items.traps to determine your success. |
|
Example |
> probe east You start to study the east door. |
|
Name |
<a name="scope">scope</a> - Scopes out a place for shoplifting. |
|
Syntax |
scope <item> |
|
Description |
This command will give you an idea
of how easily you think you'll be able to steal an item from a shop. It
is the equivalent of case for shops. Scoping an item depends on your bonus
is covert.casing.place for accuracy and your bonus in the relevant stealth
subskill to see if you're noticed, although you won't necessarily be told
if you are noticed. Every attempt costs 20 covert guild points. |
|
Example |
> scope brooch You guess that it would not be too easy to steal a silver brooch from Sylver's. |
|
Name |
<a name="shoplift">shoplift</a> - Steals an object from a shop. |
|
Syntax |
shoplift <object> |
|
Description |
This command allows you to steal things
from shops. It will cost you 50 guild points for everything you attempt
to steal. It uses the skill covert.manipulation.stealing for determining
your bonus. It is more difficult to shoplift heavier things. |
|
Example |
> shoplift bucket You steal a bucket from the armoury. |
|
Name |
<a name="slip">slip</a> - Slip things silently to an object or person. |
|
Syntax |
slip <object> [in]to <object> slip <object> from [my] hands |
|
Description |
This command allows you to slip things
to players or containers without others in the room seeing. You can use
the special destination 'here' to covertly drop an item. You can also 'slip
<object> from [my] hands' to covertly unhold an object. The use of
this command will cost you 5 covert points. It uses the skill covert.manipulation.passing
for determining how succesful you are at not being seen. |
|
Example |
> slip frog to khaos You slip a frog to Khaos. |
|
Name |
<a name="snatch">snatch</a> - Snatch something off someone and run away. |
|
Syntax |
snatch <object> from <object> leaving <direction> |
|
Description |
This command allows you to snatch things
from people. It will cost you 25 guild points for everything you attempt
to steal. It uses the skill covert.manipulation.stealing for determining
your bonus. It is more difficult to steal heavier things. Since snatching
is a very unsophisticated method of stealing you'll almost certainly be
spotted so you have to specify a direction to run in. Note: As per the books,
all thieves will leave a receipt, but non-members will not. There will still
be evidence, and it's up to you to sort it out. |
|
Example |
> snatch 5 dollars from ceres leaving
southYou snatch 10 pence from beggar. |
|
Name |
<a name="sneak">sneak</a> - Sneakily move around. |
|
Syntax |
sneak <level|stop> |
|
Description |
This command controls how stealthily
you attempt to move. There are three levels of sneaking 'high', 'medium',
'low' and 'stop'. The level determines how careful you are in attempting
to sneak, thus it affects the likelihood that you will be spotted and the
guild points it takes. With sneak set to high you will use all your skill
and lots of guild points. At low some of your skill and fewer guild points
and medium is somewhere in the middle. You can also stop moving sneakily
using 'sneak stop' or review your current sneak level with just 'sneak'.
When sneaking every move will cost covert guild points, how many will depend
on the level of sneaking you are using. |
|
Example |
> sneak high You will now attempt to move stealthily. |
|
Name |
<a name="steal">steal</a> - Steal something from someone. |
|
Syntax |
steal <item> from <living> |
|
Description |
This command allows you to steal things
from people. It will cost you 50 guild points for everything you attempt
to steal. It uses the skill covert.manipulation.stealing for determining
your bonus. It is more difficult to steal heavier things. Note: As per the
books, all thieves will leave a receipt, but non-members will not. There
will still be evidence, and it's up to you to sort it out. |
|
Example |
> steal bucket from brandobas You steal a bucket from brandobas. |
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