Training

From Thieves Guild Wiki
Revision as of 18:49, 18 January 2014 by Danduin (Talk | contribs) (Ground Floor)

Jump to: navigation, search

Training and Advancing

Stuff here about advancing inthe guild, and beyond.


Guild rooms for Training

There are X rooms inthe AM guild where a young thief can practise his, or her, skills. In each room selecting help here, option b will give you the syntax (listed below). Each room has four difficult levels (1 - 4) with one being the easist.


Ground Floor

Training Area  Teacher  Syntax  Examples
ambush and backstab classroom Oliver
  • ambush {dummy} <difficulty level>
  • backstab {dummy} <difficulty level>
  • ambush dummy 3
  • backstab dummy 1
lockpick classroom Zilda
  • unlock {door} <difficulty level>
  • crack {safe} <difficulty level>
  • disarm {trap} <difficulty level>
  • unlock door 3
  • crack safe 4
  • disarm trap 1

Second Floor

Beyond the Classrooms

The training rooms in our guild can only take you so far, however there are many opportunities scattered about the guild to practise yor skills.

For example, the cabinet outside Kordane's office can be probe and picked. The banister can be used for balance TMs, and Kordane's balcony has a lovely trellis you should take a look at sometime.

The balconies themselves offer some fun.

In the north garden there are some trees and other things to climb.

The idea here is there are a lot of things you should explore in our guild look at things, test them out, see if you can find others; they are out there.